Immersive Learning Research Network : Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings
Mentés helye:
Testületi szerző(k): | |
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Közreműködő(k): | |
Különgyűjtemény: | e-book |
Formátum: | könyv |
Nyelv: | angol |
Megjelenés: |
Cham : Springer International Publishing,
2017
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Sorozat: | Communications in Computer and Information Science, ISSN 1865-0929 ; 725 |
Tárgyszavak: | |
Online elérés: | https://doi.org/10.1007/978-3-319-60633-0 |
Címkék: |
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040 | |a Springer |b hun |c ELTE | ||
041 | 0 | |a eng | |
080 | |a 374.26 | ||
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245 | 0 | 0 | |a Immersive Learning Research Network |b Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings |c edited by Dennis Beck [et.al] |
260 | |a Cham |b Springer International Publishing |c 2017 | ||
300 | |a XXV, 272 p. 90 illus. |b online forrás | ||
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490 | 1 | |a Communications in Computer and Information Science |x 1865-0929 |v 725 | |
505 | 0 | |a Virtual Worlds and Virtual Reality -- Augmented Reality, -- Wearable technologies -- Customized games -- Off the shelf modifications -- Immersive experiences for children with special needs and older adults -- Immersive education to teach specific academic content. | |
520 | |a This book constitutes the refereed proceedings of the Third International Conference of the Immersive Learning Network, iLRN 2017, held in Coimbra, Portugal in June 2017. The proceedings contain 17 full papers together with 4 short papers, carefully reviewed and selected from 80 submissions. This year’s special focus is “Honoring Tradition, Immersed in the Future". | ||
580 | |a Nyomtatott kiadás: ISBN 9783319606323 | ||
580 | |a Nyomtatott kiadás: ISBN 9783319606347 | ||
506 | |a Az e-könyvek a teljes ELTE IP-tartományon belül online elérhetők. | ||
598 | |a könyv | ||
595 | |a e-book | ||
650 | 0 | |a Education. | |
650 | 0 | |a Computer science. | |
650 | 0 | 4 | |a számítástudomány |
650 | 0 | |a Computer vision. | |
650 | 0 | 4 | |a számítógépes látás |x informatika |
650 | 0 | |a Social sciences |x Data processing. | |
650 | 0 | |a Artificial intelligence. | |
650 | 0 | 4 | |a mesterséges intelligencia |
650 | 1 | 4 | |a Computers and Education. |0 http://scigraph.springernature.com/things/product-market-codes/I24032 |
650 | 2 | 4 | |a User Interfaces and Human Computer Interaction. |0 http://scigraph.springernature.com/things/product-market-codes/I18067 |
650 | 2 | 4 | |a Image Processing and Computer Vision. |0 http://scigraph.springernature.com/things/product-market-codes/I22021 |
650 | 2 | 4 | |a Media Design. |0 http://scigraph.springernature.com/things/product-market-codes/I25004 |
650 | 2 | 4 | |a Computer Appl. in Social and Behavioral Sciences. |0 http://scigraph.springernature.com/things/product-market-codes/I23028 |
650 | 2 | 4 | |a Artificial Intelligence (incl. Robotics). |0 http://scigraph.springernature.com/things/product-market-codes/I21017 |
653 | |a elektronikus könyv | ||
700 | 1 | |a Beck, Dennis |e szerk. | |
710 | 2 | |a SpringerLink (Online service) |e közreadó testület | |
711 | |a International Conference on Immersive Learning Network |n 3. |d 2017 |c Coimbra, Portugália | ||
830 | 0 | |a Communications in Computer and Information Science | |
850 | |a B2 | ||
856 | 4 | 0 | |y Online változat |u https://doi.org/10.1007/978-3-319-60633-0 |
264 | 1 | |a Cham |b Springer International Publishing |b Imprint: Springer |c 2017 |